H.E.R.O. (F256)
A downloadable game
This is an adoption of the Atari 800 version of the game H.E.R.O. for the Foenix/Wildbits F256 line of home computers. Gameplay wise I have tried to stay as close to the original as possible. The sound effects can use some work.
GETTING STARTED
- Load game from SD card.
- Plug a Joystick Controller into jack 1.
- Press F1 to choose one of five one-player games. The higher the game number, the more advanced the challenge. (See “Variations.")
- To begin, press F7 and move Joystick.
- RESERVES. Begin with one life in use and three in reserve. Acquire an additional life, to a maximum of six in reserve, for every 20,000 points earned.
- POWER GAUGE. Power begins to diminish when you move the Joystick after Rod Hero appears onscreen. If power runs out and a reserve life remains, you return to the top of that level.*
*Game ends when you run out of lives.
Game Number | Starting Level |
1 | 1 |
2 | 5 |
3 | 9 |
4 | 13 |
5 | 17* |
*All following levels are random and no level number appears. In games 1-4, the word PRO appears in place of the level number after level 20.
EQUIPMENT CHECK
Prop-pack.
- To fly up or run or fly left or right: Move Joystick in that direction.
- To hover: Tap Joystick forward.
- To fly down a shaft: Step off the ledge.
Microlaser Beam. Your helmet's Microlaser Beam can blast creatures or slice through small walls.
- To fire: Press Joystick button. Hold for continuous fire. Dynamite. Each of the six sticks you begin with can blow up all or part of a small wall.
- Land and move near a wall.
- To place and ignite: Pull Joystick toward you. Then move fast or be blown up!
Raft. Ride the raft across the river whenever it appears.
Lanterns. Careful! Touch or shoot out a lantern and that section of the mine goes dark.
SCORING:
- Shoot a critter: 50 points
- Each dynamite stick remaining when miner is rescued: 50 points
- Dynamite a wall: 75 points
- Rescue miner 1000 points
- Earn points for every unit of power left when a miner is rescued. The higher the level number, the more each power unit is worth.
You've saved the day when the score reaches 1,000,000.
Development log
- Compatibility update8 days ago
- Bug fixes11 days ago
- More small changes13 days ago
- Sound bug fixed14 days ago





Leave a comment
Log in with itch.io to leave a comment.