A downloadable game

This is an adoption of the Atari 800 version of the game H.E.R.O. for the Foenix/Wildbits F256 line of home computers. Gameplay wise I have tried to stay as close to the original as possible. The sound effects can use some work.

GETTING STARTED

  • Load game from SD card.
  • Plug a Joystick Controller into jack 1.
  • Press F1 to choose one of five one-player games. The higher the game number, the more advanced the challenge. (See “Variations.")
  • To begin, press F7 and move Joystick.
  • RESERVES. Begin with one life in use and three in reserve. Acquire an additional life, to a maximum of six in reserve, for every 20,000 points earned.
  • POWER GAUGE. Power begins to diminish when you move the Joystick after Rod Hero appears onscreen. If power runs out and a reserve life remains, you return to the top of that level.*

*Game ends when you run out of lives.

Game Number

Starting Level

1

1

2

5

3

9

4

13

5

17*

*All following levels are random and no level number appears. In games 1-4, the word PRO appears in place of the level number after level 20.

EQUIPMENT CHECK

Prop-pack.

  • To fly up or run or fly left or right: Move Joystick in that direction.
  • To hover: Tap Joystick forward.
  • To fly down a shaft: Step off the ledge.

Microlaser Beam. Your helmet's Microlaser Beam can blast creatures or slice through small walls.

  • To fire: Press Joystick button. Hold for continuous fire. Dynamite. Each of the six sticks you begin with can blow up all or part of a small wall.
  • Land and move near a wall.
  • To place and ignite: Pull Joystick toward you. Then move fast or be blown up!

Raft. Ride the raft across the river whenever it appears.

Lanterns. Careful! Touch or shoot out a lantern and that section of the mine goes dark.

SCORING:

  • Shoot a critter:     50 points
  • Each dynamite stick remaining when miner is rescued:     50 points
  • Dynamite a wall:     75 points
  • Rescue miner 1000 points
  • Earn points for every unit of power left when a miner is rescued. The higher the level number, the more each power unit is worth.

You've saved the day when the score reaches 1,000,000.

Download

Download
H.E.R.O. Manual.pdf 4.2 MB
Download
hero.pgz 63 kB

Development log

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